Attempt at recreating a part of the Museum of Fine Arts in Boston (mostly the front of the building). Practice for triggers, patrols, and anything I didn't get to try in FlowBase01.

Map Info

  • Single player / Cooperative / Deathmatch
  • Medium length (8 mins), some replayability for sequence breaks. Ring of Shadows to Rocket Launcher is my go-to.
  • Medium difficulty with some accommodation for Easy/Hard. Geometry may change at different difficulties.
  • prototype.wad textures

You can find the map here: https://shysaursoft.itch.io/flowbase02

(vkQuake HIGHLY recommended due to coloured lights and scripting.)

Some thoughts on the map, lessons learned and recommended reading below the cut.



gamemagprintads
@gamemagprintads

Source: Electronic Entertainment 1 (January 1994)
Scan source: RetroMags


gretchenleigh
@gretchenleigh

But what really intrigues me about it is that the developers went on to make two more games after this: The Fortress of Dr. Radiaki and Harvester.

Talk about a gameography.