Some fun.
Some fun.
It's fun to work in 3D again. I've not touched a Quake mapper in decades, so learning Trenchbroom 2 is enjoyable.
Some of you asked for it; others expressed confusion, and here is the result: the first Cohost-centred map jam!
Bring a little treat of your own creation to the table for other eggbugs to enjoy. Fall back on your comfort game, or try out a new engine as a learning experience (I'm sure there's plenty of tutorials somewhere online). And if you pick a lesser-known game, no worries! Maybe you can tempt someone to try it out!
All the details you need should hopefully be included on the itchio page below, including the jam's theme:
Yeah.
That.
Gonna be weird not doing that (layout) for 30XX anymore.
DuckDuckGo letting me turn all this off, and stop all mentions of it on the search page, is good. But I'm watching you duck.
Environmental Storytelling
Someone's very impressive CAMP in Fallout 76.
Apparently Diablo IV was such a failure internally, they literally gutted everything that made it Diablo IV in the itemization and stats and shoved Diablo III's systems in there. The rumor is, they hope that it'll boost sales before the next xpac, or that's it for Diablo IV and all development will stop after that's out.
Having tried the new "2.0", it's much, much better. I'm not sure if it's enough to get the numbers they want, but at least now it's not painful to play.
Beaverton.