This (actual working) multiplayer mech game (with bots) was a trip. Very well built, lots of charm, pretty impressive combat systems including components and various stats.
This (actual working) multiplayer mech game (with bots) was a trip. Very well built, lots of charm, pretty impressive combat systems including components and various stats.
Discovered a really nice (probably soon to vanish) racing area in Second Life, that has various cars and tracks. Handles surprisingly well.
Found this neat little MMO built inside SL using a standard combat engine I'm still looking into, that interfaces with the 'Damage' component of Second Life. Pirate themed, with inexplicable raptors.
The cow was very good. The music too. Props to the tiny panda dude, the only other non-human and very short avatar there, just grooving near the stage.
Ended up staying for two hours, the music was lovely.
Every river in a videogame is automatically improved with a spanning log.
This 'Noah's Ark' exhibit is... something.
Came across this fancy beast and their fancy fish. Very nice.
Incredible art gallery, with sumi-e style pieces made in 3D. They animate, have depth, and you walk through them.
The best part about Second Life is often, you can go look at these historical artifacts directly. Users made copies or recreations, and like Myst you just click and you're there.
The Primitive Museum in Second Life contains the history of SL itself, through several wonderful exhibits including recreations (or often copies) of original things like Primitars and The Man.
That said, the newest welcome area is quite pretty, with some ridiculously good looking flowers.
Shoutout to the abandoned yet necessary Hanja Welcome Area in Second Life. It's beautiful, in its current state. All the life and signage has been removed. The edges of the parcel are surrounded by build-up unrelated areas.
If you're going to be a cow-based superhero that fights in these N64 tunnels, you may as well look good while doing it.