Final stretch.

- Three weeks for initial build.
- Four months of playtesting, iteration and refinement.
- Countless enemies jiggled left and right.

Useless stats:

- Map size: 16336x8192 pixels (at 16x16 tiles = 1021x512 tiles)
- Eight full music tracks by @petepetepete

Average dev par times:

- Normal: 4m44s
- Gem: 8m43s
- 777: 23m28s

Zero-death runs still pending, but 100% possible.

BACK